Why do we need to teach children binary coding?

I am very much in favor of teaching children more than one number system (e.g. binary additional to the decimal system). To me this gives children a better understanding of the nature of numbers – I know that this seems not to be widely shared ;-)


Now I found a further reason why it essential to know binary codes – How else would you decode this best before date on this chocolate bar if you would not know it!

>Why do we need to teach children binary coding?

>I am very much in favor of teaching children more than one number system (e.g. binary additional to the decimal system). To me this gives children a better understanding of the nature of numbers – I know that this seems not to be widely shared ;-)


Now I found a further reason why it essential to know binary codes – How else would you decode this best before date on this chocolate bar if you would not know it!

Talk at Java User Group Meeting in Essen, Embedded Development

This month at the Java User Group meeting some groups of the University presented their research. First I considered to talk about JAVA on mobile phones (e.g. the tutorials we do with teachers on JAVA ME or JAVA on Android) but then decided to talk more about the ubicomp vision and about how I think computing will change and is already changing the world :-) My talk “Ubiquitous Computing and Beyond – Mobile Communication changed the world – what else do we need?” was aimed at opening a discussion what will be the challenge after mobile computing is becoming main stream.

One of the questions was: what are useful platforms to start for with embedded development? Here are a few suggestions:

>Talk at Java User Group Meeting in Essen, Embedded Development

>This month at the Java User Group meeting some groups of the University presented their research. First I considered to talk about JAVA on mobile phones (e.g. the tutorials we do with teachers on JAVA ME or JAVA on Android) but then decided to talk more about the ubicomp vision and about how I think computing will change and is already changing the world :-) My talk “Ubiquitous Computing and Beyond – Mobile Communication changed the world – what else do we need?” was aimed at opening a discussion what will be the challenge after mobile computing is becoming main stream.

One of the questions was: what are useful platforms to start for with embedded development? Here are a few suggestions:

Breakfast reading: tabgible UIs, brands, and user centred design

The current issue interactions (http://interactions.acm.org) features some interesting articles – at least scanning through it and reading some of them prolonged my breakfast today considerably ;-)

The cover story gives an already in its title a very interesting definition of tangible interaction (Tangible Interaction = Form + Computing) [1]. Their view is very much from a design perspective, but provides a good introduction to the topic.

The article by Jay Chaeyong Yi on a success story from Korea is a very good case study of how to apply UI research [2]. It shows (1) a comprehensive example of user driven research and (2) the value and importance it contributes to a product/service. Even though the article describes a project from 2005 I find the topic of messaging on phone still exciting and the example of IM vs. SMS can still tell a lot. Personally I am really interested in where messaging on the phone goes – perhaps there is some time next week in Tampere to discuss this.

Not central on user interfaces but still quite interesting is the article on operationalizing brands with Web 2.0 technologies [3]. The example of eBags.com shows interestingly what is currently possible. Thinking and imagine a bit further and considering the opportunities that arise from the web/internet of things (e.g. where you know from the bag how it is used and can communicate this) some real change will be ahead. And some companies are slowly getting to the point of bringing first products that go into this direction (Ali pointed me to http://greengoose.com).

After setting up some IKEA furniture with my daughter (model BENNO as bookshelf for paper backs and not for CD/DVDs) I found Don Norman’s article where he discusses the issue consuming vs. producing or spectator vs. creator quite interesting [4].

[1] Baskinger, M. and Gross, M. 2010. Tangible interaction = form + computing. interactions 17, 1 (Jan. 2010), 6-11. DOI= http://doi.acm.org/10.1145/1649475.1649477

[2] Yi, J. C. 2010. User-research-driven mobile user interface innovation: a success story from Seoul. interactions 17, 1 (Jan. 2010), 48-51. DOI= http://doi.acm.org/10.1145/1649475.1649487

[3] Yohn, D. L. 2010. Operationalizing brands with new technologies. interactions 17, 1 (Jan. 2010), 24-27. DOI= http://doi.acm.org/10.1145/1649475.1649481

[4] Norman, D. A. 2010. The transmedia design challenge: technology that is pleasurable and satisfying. interactions 17, 1 (Jan. 2010), 12-15. DOI= http://doi.acm.org/10.1145/1649475.1649478

>Breakfast reading: tabgible UIs, brands, and user centred design

>The current issue interactions (http://interactions.acm.org) features some interesting articles – at least scanning through it and reading some of them prolonged my breakfast today considerably ;-)

The cover story gives an already in its title a very interesting definition of tangible interaction (Tangible Interaction = Form + Computing) [1]. Their view is very much from a design perspective, but provides a good introduction to the topic.

The article by Jay Chaeyong Yi on a success story from Korea is a very good case study of how to apply UI research [2]. It shows (1) a comprehensive example of user driven research and (2) the value and importance it contributes to a product/service. Even though the article describes a project from 2005 I find the topic of messaging on phone still exciting and the example of IM vs. SMS can still tell a lot. Personally I am really interested in where messaging on the phone goes – perhaps there is some time next week in Tampere to discuss this.

Not central on user interfaces but still quite interesting is the article on operationalizing brands with Web 2.0 technologies [3]. The example of eBags.com shows interestingly what is currently possible. Thinking and imagine a bit further and considering the opportunities that arise from the web/internet of things (e.g. where you know from the bag how it is used and can communicate this) some real change will be ahead. And some companies are slowly getting to the point of bringing first products that go into this direction (Ali pointed me to http://greengoose.com).

After setting up some IKEA furniture with my daughter (model BENNO as bookshelf for paper backs and not for CD/DVDs) I found Don Norman’s article where he discusses the issue consuming vs. producing or spectator vs. creator quite interesting [4].

[1] Baskinger, M. and Gross, M. 2010. Tangible interaction = form + computing. interactions 17, 1 (Jan. 2010), 6-11. DOI= http://doi.acm.org/10.1145/1649475.1649477

[2] Yi, J. C. 2010. User-research-driven mobile user interface innovation: a success story from Seoul. interactions 17, 1 (Jan. 2010), 48-51. DOI= http://doi.acm.org/10.1145/1649475.1649487

[3] Yohn, D. L. 2010. Operationalizing brands with new technologies. interactions 17, 1 (Jan. 2010), 24-27. DOI= http://doi.acm.org/10.1145/1649475.1649481

[4] Norman, D. A. 2010. The transmedia design challenge: technology that is pleasurable and satisfying. interactions 17, 1 (Jan. 2010), 12-15. DOI= http://doi.acm.org/10.1145/1649475.1649478

Ubiquitous Computing – Ever wondered if we are there yet?

Given the technologies around us I sometimes wonder how close we are to a vision of ubiquitous computing. In this month IEEE Computer Invisible Computing column I had the pleasure to ask this question and share my view on it.

The short answer is: many technologies are ubiquitous but there is a lot more to come. In particular we see that many technologies (public displays, people centric sensing, and personal memory devices) are just around the corner and that they may have a large impact on how we perceive computing. For the long answer have a look at my article: ubiquitous computing – are we there yet? [1]. I have taken over responsibility for the invisible computing column from Bill Schilit who introduced the Invisible Computing column in 2003 [2].

Some years ago in 2006 Yvonne Rogers presented her view on how Ubicomp is going forward [3] contrasting it to Weiser’s Vision of calm computing. In her paper she introduces an alternative agenda that argue that we should engage people by ubicomp technologies rather than to make life easy, convenient and calm. Yvonne’s paper is an interesting starting point for getting students into this topic.

[1] Schmidt, A. 2010. Ubiquitous Computing: Are We There Yet? Computer 43, 2 (Feb. 2010), 95-97. DOI= http://dx.doi.org/10.1109/MC.2010.54

[2] Schilit, B. N. 2003. Mega-Utilities Drive Invisible Technologies. Computer 36, 2 (Feb. 2003), 97-99. DOI= http://dx.doi.org/10.1109/MC.2003.1178056

[3] Yvonne Rogers: Moving on from Weiser’s Vision of Calm Computing: Engaging UbiComp Experiences. Ubicomp 2006: 404-421

>Ubiquitous Computing – Ever wondered if we are there yet?

>Given the technologies around us I sometimes wonder how close we are to a vision of ubiquitous computing. In this month IEEE Computer Invisible Computing column I had the pleasure to ask this question and share my view on it.

The short answer is: many technologies are ubiquitous but there is a lot more to come. In particular we see that many technologies (public displays, people centric sensing, and personal memory devices) are just around the corner and that they may have a large impact on how we perceive computing. For the long answer have a look at my article: ubiquitous computing – are we there yet? [1]. I have taken over responsibility for the invisible computing column from Bill Schilit who introduced the Invisible Computing column in 2003 [2].

Some years ago in 2006 Yvonne Rogers presented her view on how Ubicomp is going forward [3] contrasting it to Weiser’s Vision of calm computing. In her paper she introduces an alternative agenda that argue that we should engage people by ubicomp technologies rather than to make life easy, convenient and calm. Yvonne’s paper is an interesting starting point for getting students into this topic.

[1] Schmidt, A. 2010. Ubiquitous Computing: Are We There Yet? Computer 43, 2 (Feb. 2010), 95-97. DOI= http://dx.doi.org/10.1109/MC.2010.54

[2] Schilit, B. N. 2003. Mega-Utilities Drive Invisible Technologies. Computer 36, 2 (Feb. 2003), 97-99. DOI= http://dx.doi.org/10.1109/MC.2003.1178056

[3] Yvonne Rogers: Moving on from Weiser’s Vision of Calm Computing: Engaging UbiComp Experiences. Ubicomp 2006: 404-421

Viral Advertising – simple and effective?

Having a professional interest in advertising I really liked the link my colleague Bruno Müller-Clostermann sent to me. I obviously had to try it with my picture :-)

My hero movie: http://en.tackfilm.se/?id=1265980862962RA40

The example of the personalized video shows that it is intriguing and that it is potentially viral – but I am not sure if it is effective (or did you get what the advert is for?).

In general the concept to make someone a part of an advert is very powerful. At Mensch&Computer 2008 we published a paper that explores this idea in the context of public displays [1]. The public display project was part of a student assignment in a course I gave in Linz.

[1] Johannes Schönböck, Florian König, Gabriele Kotsis, Dominik Gruber, Emre Zaim, Albrecht Schmidt. MirrorBoard – An Interactive Billboard. Mensch und Computer 2008. Lübeck. Oldenbourg Verlag, 2008, p 207-216.

>Viral Advertising – simple and effective?

>Having a professional interest in advertising I really liked the link my colleague Bruno Müller-Clostermann sent to me. I obviously had to try it with my picture :-)

My hero movie: http://en.tackfilm.se/?id=1265980862962RA40

The example of the personalized video shows that it is intriguing and that it is potentially viral – but I am not sure if it is effective (or did you get what the advert is for?).

In general the concept to make someone a part of an advert is very powerful. At Mensch&Computer 2008 we published a paper that explores this idea in the context of public displays [1]. The public display project was part of a student assignment in a course I gave in Linz.

[1] Johannes Schönböck, Florian König, Gabriele Kotsis, Dominik Gruber, Emre Zaim, Albrecht Schmidt. MirrorBoard – An Interactive Billboard. Mensch und Computer 2008. Lübeck. Oldenbourg Verlag, 2008, p 207-216.