While being in the north of England I stopped by in Newcastle at the Culture Lab. If the CHI-conference is a measure for quality in research in Human Computer Interaction Culture Lab is currently one of the places to be – if you are not convinced have look at Patrick Olivier’s publications. The lab is one of a few places where I think a real ubicomp spirit is left – people developing new hardware and devices (e.g. mini data acquisition boards, specific wireless sensor, embedded actuators) and interdisciplinary research plays a central role. This is very refreshing to… Continue reading
This afternoon we (over 40 people from VIS and VISUS at the University of Stuttgart) went to Karlsruhe to visit the ZKM. We got guided tours to the panorama laboratory, the historic video laboratory, to the SoundARt exhibition and some parts of the regular exhibition. Additionally Prof. Gunzenhäuser gave a short introduction to the Zuse Z22 that is in on show there, too.
The ZKM is a leading center for digital and media art that includes a museum for media art and modern art, several research institutes, and an art and design school. The approach is to bring… Continue reading
It is 50 years now that Prof. Rul Gunzenhäuser, my predecessor on human computer interaction and interactive systems at the University of Stuttgart, defended his PhD. Some month back I came across his PhD thesis “Ästhetisches Maß und ästhetische Information“ (aesthetic measure and aesthetic information) , supervised by Prof. Max Bense, and I was seriously impressed.
He is one of the few truly interdisciplinary people I know. And in contrast to modern interpretations of interdisciplinary (people from different working together) he is himself interdisciplinary in his own education and work. He studied Math, Physics and… Continue reading
If you share an apartment with a friend you know what they do. There is no need to communicate “I am watching TV” or “I am cooking” as this is pretty obvious. In the digital space this is much more difficulty. Sharing what we engage with and peripherally perceive what others do is not yet trivial.
Niels Henze and Alireza Sahami in our group have made a new attempt to research how to bridge this gap. With the AppTicker for Android they have released a software, that offers means to share usage of applications on your phone with your friends… Continue reading
This year we have the chance to share some of our research with the community at CHI2012. The work focuses on usable security ( and ) and public display systems . Florian got together with the researchers from T-Labs a best paper award for .
Please have a look at the papers… I think it is really worthwhile.
Increasing the security of gaze-based graphical passwords “With computers being used ever more ubiquitously in situations where privacy is important, secure user authentication is a central requirement. Gaze-based graphical passwords are a particularly promising means for shoulder-surfing-resistant authentication, but… Continue reading
After coming back from CHI2012 in Austin I found my paper copy of the April 2012 issue of IEEE Computer magazine in my letter box. This is our special issue on interaction beyond the desktop. Having the physical copy is always nice (it is because I probably grew up with paper magazines ;-).
This guest editors’ introduction  is an experiment as we include photos from all papers on the theme. The rational is, that probably most people will not have the paper copy in their hand. When having the digital version the overview of the papers is harder to… Continue reading
At the Museum of the Weird in Austin Lars Erik Holmquist hosted a book launch party for his book: Grounded Innovation: Strategies for Creating Digital Products. The book uses a good number of research examples to highlight the challenges and approaches for digital products. The book has to parts: Methods and Materials and shows how both play together in the design of digital products. There is a preview for the book at Amazon.
Margaret Gould Stewart, a highly regarded user experience designer currently leading UX design at YouTube, presented the opening keynote at CHI2012. She started her talk with reminding us that humans are story tellers – they always have been and probably always will. What is not constant is the medium – as technologies change so do means for storytelling and sharing.
The topic started out with talking about video connects the world. It extended to a larger view – changing the world through experience design (in the context of video). I often wonder what designers are and she added… Continue reading