>Our Paper and Posters at Mobile HCI 2009

>Ali presented our joint work with Nokia Rearch and DoCoMo Eurolab in the paper on sharing emotions [1] (the acceptance rate was about 20%). The research is motivated by the question how we can make communication more emotional and how we can enable digital craft creating. The idea is to have a new communication medium were a communication item is hand crafted and can carry emotion. The questions were encouraging and we hope to continue to work on this topic.

In the poster session we had two contributions. Christian Winkler showed his project on Flash-light interaction [2]. The idea is simple: a camera in the environment or screen tracks the flash light of the phone – but it is very effective.

Ali presented a poster on a new poker table; this is a project some of our students build last term. An interesting aspect is that the playing cards are on the phone, the table is a multitouch table, and interaction is based on gestures (on the table as well as with the phone).

Have look at the table of contents of the entire conference to get an overview of current work in mobile HCI.

[1] Shirazi, A. S., Alt, F., Schmidt, A., Sarjanoja, A., Hynninen, L., Häkkilä, J., and Holleis, P. 2009. Emotion sharing via self-composed melodies on mobile phones. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-4. DOI= http://doi.acm.org/10.1145/1613858.1613897

[2] Alireza Sahami Shirazi, Christian Winkler, Albrecht Schmidt: Flashlight Interaction: A Study on Mobile Phone Interaction Techniques with Large Displays (Poster). In: Adjunct Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (MobileHCI’09) – Poster. Bonn, Germany 2009.

[3] Alireza Sahami Shirazi, Tanja Döring, Pouyan Parvahan, Bernd Ahrens, Albrecht Schmidt: Poker Surface: Combining a Multi-Touch Table and Mobile Phones in Interactive Card Games (Poster).In: Adjunct Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (MobileHCI’09) – Poster. Bonn, Germany 2009.

Our Paper and Posters at Mobile HCI 2009

Ali presented our joint work with Nokia Rearch and DoCoMo Eurolab in the paper on sharing emotions [1] (the acceptance rate was about 20%). The research is motivated by the question how we can make communication more emotional and how we can enable digital craft creating. The idea is to have a new communication medium were a communication item is hand crafted and can carry emotion. The questions were encouraging and we hope to continue to work on this topic.

In the poster session we had two contributions. Christian Winkler showed his project on Flash-light interaction [2]. The idea is simple: a camera in the environment or screen tracks the flash light of the phone – but it is very effective.

Ali presented a poster on a new poker table; this is a project some of our students build last term. An interesting aspect is that the playing cards are on the phone, the table is a multitouch table, and interaction is based on gestures (on the table as well as with the phone).

Have look at the table of contents of the entire conference to get an overview of current work in mobile HCI.

[1] Shirazi, A. S., Alt, F., Schmidt, A., Sarjanoja, A., Hynninen, L., Häkkilä, J., and Holleis, P. 2009. Emotion sharing via self-composed melodies on mobile phones. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-4. DOI= http://doi.acm.org/10.1145/1613858.1613897

[2] Alireza Sahami Shirazi, Christian Winkler, Albrecht Schmidt: Flashlight Interaction: A Study on Mobile Phone Interaction Techniques with Large Displays (Poster). In: Adjunct Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (MobileHCI’09) – Poster. Bonn, Germany 2009.

[3] Alireza Sahami Shirazi, Tanja Döring, Pouyan Parvahan, Bernd Ahrens, Albrecht Schmidt: Poker Surface: Combining a Multi-Touch Table and Mobile Phones in Interactive Card Games (Poster).In: Adjunct Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (MobileHCI’09) – Poster. Bonn, Germany 2009.

Our Paper and Posters at Mobile HCI 2009

Ali presented our joint work with Nokia Rearch and DoCoMo Eurolab in the paper on sharing emotions [1] (the acceptance rate was about 20%). The research is motivated by the question how we can make communication more emotional and how we can enable digital craft creating. The idea is to have a new communication medium were a communication item is hand crafted and can carry emotion. The questions were encouraging and we hope to continue to work on this topic.

In the poster session we had two contributions. Christian Winkler showed his project on Flash-light interaction [2]. The idea is simple: a camera in the environment or screen tracks the flash light of the phone – but it is very effective.

Ali presented a poster on a new poker table; this is a project some of our students build last term. An interesting aspect is that the playing cards are on the phone, the table is a multitouch table, and interaction is based on gestures (on the table as well as with the phone).

Have look at the table of contents of the entire conference to get an overview of current work in mobile HCI.

[1] Shirazi, A. S., Alt, F., Schmidt, A., Sarjanoja, A., Hynninen, L., Häkkilä, J., and Holleis, P. 2009. Emotion sharing via self-composed melodies on mobile phones. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-4. DOI= http://doi.acm.org/10.1145/1613858.1613897

[2] Alireza Sahami Shirazi, Christian Winkler, Albrecht Schmidt: Flashlight Interaction: A Study on Mobile Phone Interaction Techniques with Large Displays (Poster). In: Adjunct Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (MobileHCI’09) – Poster. Bonn, Germany 2009.

[3] Alireza Sahami Shirazi, Tanja Döring, Pouyan Parvahan, Bernd Ahrens, Albrecht Schmidt: Poker Surface: Combining a Multi-Touch Table and Mobile Phones in Interactive Card Games (Poster).In: Adjunct Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (MobileHCI’09) – Poster. Bonn, Germany 2009.

Best papers at MobileHCI 2009

At the evening event of MobileHCI2009 the best paper awards were presented. The best short paper was “User expectations and user experience with different modalities in a mobile phone controlled home entertainment system” [1]. There were two full papers that got a best paper award: “Sweep-Shake: finding digital resources in physical environments” [2] and “PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices” [3]. We often look at best papers of a conference to better understand what makes a good paper for this community. All of the 3 papers above are really well done and worthwhile to read.

PhotoMap [3] is a simple but very cool idea. Many of you have probably taken photos of public maps with your mobile phone (e.g. at a park, city map) and PhotoMap explores how to link them to realtime location data from the GPS on the device. The goal is that you can move around in the real space and you have a dot marking where you are on the taken photo. The implementation however seems not completely simple… There is a youtube movie on PhotoMap (there would be more movies from the evening event – but I do not link them here – the photo above gives you an idea…)

Since last year there is also a history best paper award (most influential paper from 10 years ago). Being at the beginning of a new field sometimes pays of… I got this award for the paper on implicit interaction [4] I presented in Edinburgh at MobileHCI 1999.

[1] Turunen, M., Melto, A., Hella, J., Heimonen, T., Hakulinen, J., Mäkinen, E., Laivo, T., and Soronen, H. 2009. User expectations and user experience with different modalities in a mobile phone controlled home entertainment system. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-4. DOI= http://doi.acm.org/10.1145/1613858.1613898

[2] Robinson, S., Eslambolchilar, P., and Jones, M. 2009. Sweep-Shake: finding digital resources in physical environments. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-10. DOI= http://doi.acm.org/10.1145/1613858.1613874

[3] Schöning, J., Krüger, A., Cheverst, K., Rohs, M., Löchtefeld, M., and Taher, F. 2009. PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-10. DOI= http://doi.acm.org/10.1145/1613858.1613876

[4] Albrecht Schmidt. Implicit human computer interaction through context. Personal and Ubiquitous Computing Journal, Springer Verlag London, ISSN:1617-4909, Volume 4, Numbers 2-3 / Juni 2000. DOI:10.1007/BF01324126, pp. 191-199 (initial version presented at MobileHCI1999). http://www.springerlink.com/content/u3q14156h6r648h8/

>Best papers at MobileHCI 2009

>At the evening event of MobileHCI2009 the best paper awards were presented. The best short paper was “User expectations and user experience with different modalities in a mobile phone controlled home entertainment system” [1]. There were two full papers that got a best paper award: “Sweep-Shake: finding digital resources in physical environments” [2] and “PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices” [3]. We often look at best papers of a conference to better understand what makes a good paper for this community. All of the 3 papers above are really well done and worthwhile to read.

PhotoMap [3] is a simple but very cool idea. Many of you have probably taken photos of public maps with your mobile phone (e.g. at a park, city map) and PhotoMap explores how to link them to realtime location data from the GPS on the device. The goal is that you can move around in the real space and you have a dot marking where you are on the taken photo. The implementation however seems not completely simple… There is a youtube movie on PhotoMap (there would be more movies from the evening event – but I do not link them here – the photo above gives you an idea…)

Since last year there is also a history best paper award (most influential paper from 10 years ago). Being at the beginning of a new field sometimes pays of… I got this award for the paper on implicit interaction [4] I presented in Edinburgh at MobileHCI 1999.

[1] Turunen, M., Melto, A., Hella, J., Heimonen, T., Hakulinen, J., Mäkinen, E., Laivo, T., and Soronen, H. 2009. User expectations and user experience with different modalities in a mobile phone controlled home entertainment system. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-4. DOI= http://doi.acm.org/10.1145/1613858.1613898

[2] Robinson, S., Eslambolchilar, P., and Jones, M. 2009. Sweep-Shake: finding digital resources in physical environments. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-10. DOI= http://doi.acm.org/10.1145/1613858.1613874

[3] Schöning, J., Krüger, A., Cheverst, K., Rohs, M., Löchtefeld, M., and Taher, F. 2009. PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-10. DOI= http://doi.acm.org/10.1145/1613858.1613876

[4] Albrecht Schmidt. Implicit human computer interaction through context. Personal and Ubiquitous Computing Journal, Springer Verlag London, ISSN:1617-4909, Volume 4, Numbers 2-3 / Juni 2000. DOI:10.1007/BF01324126, pp. 191-199 (initial version presented at MobileHCI1999). http://www.springerlink.com/content/u3q14156h6r648h8/

Best papers at MobileHCI 2009

At the evening event of MobileHCI2009 the best paper awards were presented. The best short paper was “User expectations and user experience with different modalities in a mobile phone controlled home entertainment system” [1]. There were two full papers that got a best paper award: “Sweep-Shake: finding digital resources in physical environments” [2] and “PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices” [3]. We often look at best papers of a conference to better understand what makes a good paper for this community. All of the 3 papers above are really well done and worthwhile to read.

PhotoMap [3] is a simple but very cool idea. Many of you have probably taken photos of public maps with your mobile phone (e.g. at a park, city map) and PhotoMap explores how to link them to realtime location data from the GPS on the device. The goal is that you can move around in the real space and you have a dot marking where you are on the taken photo. The implementation however seems not completely simple… There is a youtube movie on PhotoMap (there would be more movies from the evening event – but I do not link them here – the photo above gives you an idea…)

Since last year there is also a history best paper award (most influential paper from 10 years ago). Being at the beginning of a new field sometimes pays of… I got this award for the paper on implicit interaction [4] I presented in Edinburgh at MobileHCI 1999.

[1] Turunen, M., Melto, A., Hella, J., Heimonen, T., Hakulinen, J., Mäkinen, E., Laivo, T., and Soronen, H. 2009. User expectations and user experience with different modalities in a mobile phone controlled home entertainment system. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-4. DOI= http://doi.acm.org/10.1145/1613858.1613898

[2] Robinson, S., Eslambolchilar, P., and Jones, M. 2009. Sweep-Shake: finding digital resources in physical environments. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-10. DOI= http://doi.acm.org/10.1145/1613858.1613874

[3] Schöning, J., Krüger, A., Cheverst, K., Rohs, M., Löchtefeld, M., and Taher, F. 2009. PhotoMap: using spontaneously taken images of public maps for pedestrian navigation tasks on mobile devices. In Proceedings of the 11th international Conference on Human-Computer interaction with Mobile Devices and Services (Bonn, Germany, September 15 – 18, 2009). MobileHCI ’09. ACM, New York, NY, 1-10. DOI= http://doi.acm.org/10.1145/1613858.1613876

[4] Albrecht Schmidt. Implicit human computer interaction through context. Personal and Ubiquitous Computing Journal, Springer Verlag London, ISSN:1617-4909, Volume 4, Numbers 2-3 / Juni 2000. DOI:10.1007/BF01324126, pp. 191-199 (initial version presented at MobileHCI1999). http://www.springerlink.com/content/u3q14156h6r648h8/

>Papers are all similar – Where are the tools to make writing more effective?

>Yesterday we discussed (again during the evening event of MobileHCI2009) how hard it would be to support the process of writing a high quality research paper. In many conference there is a very defined style what you need to follow, specific things to include, and certain ways of how to present information. This obviously depends on the type of contribution but within one contribution type there could be probably provided a lot of help to create the skeleton of the paper… In many other areas Sounds like another project idea ;-)

Papers are all similar – Where are the tools to make writing more effective?

Yesterday we discussed (again during the evening event of MobileHCI2009) how hard it would be to support the process of writing a high quality research paper. In many conference there is a very defined style what you need to follow, specific things to include, and certain ways of how to present information. This obviously depends on the type of contribution but within one contribution type there could be probably provided a lot of help to create the skeleton of the paper… In many other areas Sounds like another project idea ;-)

Papers are all similar – Where are the tools to make writing more effective?

Yesterday we discussed (again during the evening event of MobileHCI2009) how hard it would be to support the process of writing a high quality research paper. In many conference there is a very defined style what you need to follow, specific things to include, and certain ways of how to present information. This obviously depends on the type of contribution but within one contribution type there could be probably provided a lot of help to create the skeleton of the paper… In many other areas Sounds like another project idea ;-)