Theme
Mobile devices have become a pervasive part of our everyday lives. People have mobile phones, smartphones and PDAs which they take with them almost everywhere. So far these mobile devices have been mostly used for interactions between the user, her mobile device and the services (phone calls, writing short messages and organizer functionalities) she uses.
In the last years we saw increased interest in using the mobile device for interactions with other people (mobile gaming) and places (location based mobile services, mobile guides). But so far there has been no forum which concentrates on mobile interactions with real world objects. Examples for this are for instances the usage of RFID/NFC equipped mobile devices for interactions with smart objects such as advertisement posters or vending machines; the usage of mobile devices as a universal remote control or the usage of mobile devices for direct interactions (e.g. based on image recognition) with objects in a museum. When looking at this research area the following questions occur:
- Which kind of interactions with the real world are possible??
- What should these user interfaces look like?
- How should systems and services for these kinds of mobile interactions be designed?
- How can these real world services or objects be described (WSDL, UPnP, Java interfaces, XML, task descriptions, etc.)?
- Can these interfaces be automatically generated?
- Should these real world services be defined in a standardized way (e.g. with semantic web services)?
Topics
Possible topics for the workshop include (but are not limited to):
- Mobile interaction with real world objects and smart objects
- Automatic user interface generation
- Semantic web within mobile applications and interactions
- Using mobile devices as user interfaces for terminals and vending machines
- Guidelines for mobile interactions with the real world
- Interactions between mobile devices and the real world
- Multimodal interaction taking mobile devices into account
- Usage of sensors of mobile devices (camera, microphone, GPS, etc.) for pervasive applications
- Interaction metaphors for pervasive applications and services
- Augmented, virtual and mixed reality on mobile phones and PDAs (tracking, markers, visualisation)
- Portable media players (e.g. iPod Video) and personal servers as mobile interaction devices
- Interactive context-aware services on mobile devices
- User experience, user studies
- Applications and scenarios
Schedule
Every presentation will last 20 minutes including a ca. 15 minutes talk and ca. 5 minutes discussion. The proceedings of the workshop can be found here.
Session 1: Presentation + Discussion
Telling a Story on a Tag: The Importance of Markers' Visual Design for Real World Applications (Paper Presentation)
Enrico Costanza (MIT Media Lab, USA), Mirja Leinss (Harvard GSD, USA)
Constructing Assemblies for Purposeful Interactions (Paper Presentation)
Pollini Alessandro, Grönvall Erik (University of Siena, Italy)
A graphic language for touch-based interactions (Paper)
Timo Arnall (Oslo School of Architecture & Design, Norway)
|
Session 2: Presentation + Discussion
User Perceptions on Mobile Interaction with Visual and RFID Tags (Paper Presentation)
Sara Belt (University of Oulu, Finland), Dan Greenblatt, Jonna Häkkilä (Nokia Multimedia, Finland), Kaj Mäkelä (Nokia Research Center, Finland)
Hovering: Visualising RFID Hyperlinks in a Mobile Phone (Paper Presentation)
Pasi Välkkynen (VTT Technical Research Centre of Finland)
The Mobile Phone as a Universal Interaction Device - Are There Limits? (Paper)
Christof Roduner (ETH Zurich, Switzerland)
|
Session 3: Presentation + Discussion
Alternative RFID based Architectures for Mobile HCI with Physical Objects (Paper Presentation)
Stefano Puglia (WLAB Ltd., Italy), Andrea Vitaletti (University of Rome "La Sapienza", Italy)
Automatic Composition in Service Browsing Environments (Paper Presentation)
Paul Wisner (Nokia Research Center, USA)
Finding the Path from Here to There: Some Questions about Physical-Mobile Design Processes (Paper Presentation)
Amnon Dekel (The Hebrew University Jerusalem, Israel)
|
Session 4: Presentation + Discussion
Understanding Real World Practices: a Place-Centred Study of Mobile Workers (Paper Presentation)
Darragh Murphy, Iride Bartolucci, Luigina Ciolfi (University of Limerick, Ireland)
Public Display Advertising Based on Bluetooth Device Presence (Paper Presentation)
Matthew Sharifi, Terry Payne, Esther David (University of Southampton, UK)
Exploiting Incidental Interactions between Mobile Devices (Paper Presentation)
Jamie Lawrence, Terry Payne, Raul V. Kripalani (University of Southampton, UK)
|
Organizers
Enrico Rukzio, University of Munich (Germany),
Enrico.Rukzio (at) ifi.lmu.de
Massimo Paolucci, DoCoMo Euro-Labs (Germany), paolucci (at) docomolab-euro.com
Tim Finin, University of Maryland (USA), finin (at) cs.umbc.edu
Paul Wisner, Nokia Research Center (USA), Paul.Wisner (at) nokia.com
Terry Payne, University of Southampton (UK), trp (at) ecs.soton.ac.uk
Important Dates
July 14, 2006: Extended deadline for submissions of workshop papers
July 17, 2006: Notification of acceptance for workshop papers
July 20, 2006: Early Registration Deadline
August 25, 2006: Deadline for preparing camera-ready copies
September 12, 2006: Mobile interaction with the real world workshop at MobileHCI 2006
Goals
The main goal of the workshop is to develop an understanding of how mobile devices (particularly mobile phones, smartphones and PDAs) can be used as interaction devices. We will provide a forum to share information, results, and ideas on current research in this area. Furthermore we aim to develop new ideas on how mobile phones can be exploited for new forms of interaction with the environment. We will bring together researchers and practitioners who are concerned with design, development, and implementation of new applications and services using personal mobile devices as user interfaces.
Workshop Format
The workshop will feature presentation of research results, ongoing work, ideas, concepts and critical questions related to the use of mobile devices as user interfaces in the real world. Every presentation will be followed by a corresponding discussion. We invite the presenters to show their demonstrators during their presentation and in the breaks.
Participation & Process
The number of participants should be limited to 25 people. Prospective authors are invited to submit their contribution, in PDF format conform to the ACM SIG Proceedings format, electronically to Enrico.Rukzio (at) ifi.lmu.de no later than July 14, 2006. The organizers will select circa 10 papers for presentation at the workshop. Papers should have a length of about 3-4 pages. Everybody who wants to participate at the workshop (actively: as presenter of an accepted paper, passively as audience and discussant) has to register for it on the corresponding conference webpage.
Publication
Mobile Interaction with the Real World will provide printed and online proceedings. Furthermore we will register the current workshop in the DBLP Bibliography. The best papers of the workshop will be published in a special issue of the Human Technology journal.
Location
Mobile Interaction with the Real World will be held in conjunction with the 8th International Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI 2006) in Espoo, Finland. For more information about the main conference, refer to http://newclass.soberit.hut.fi/mobilehci2006/. The actual workshop will take place on September 12 2006.
|











|