hciLab

Human-Computer-Interaction

games

On Tuesday morning Steve Benford presented the entertainment interfaces keynote. He is interested in how to use computer technology to support performances. Steve works a lot with artist group, where the University is involved in implementing, running and studying the experiences. The studies are typically done by means of ethnography. The goal of this research is to uncover the basic mechanisms that make these performances work and potentially transfer the findings to human computer interaction in more general.

I particularly liked the example of “Day of the figurines“. Steve showed the video of experiences they created and discussed… Continue reading

On the way back from the PC-dinner we needed to get an update on another aspect of Japanese technologies and so we went into SEGA World in Nara.

Many of the games are very similar to other toys around the world – shooter, sports games and racing games. Each time you use games in such a setting one is reminded of the power a physical controls and the concept of tangible interaction…

The photo maker however was very different from what I have seen before. Technically it is interesting and well engineered: you make photos in a well lit area,… Continue reading